Does the UA Artillerist Artificer's Wand Prototype feature increase cantrip damage once per damage roll, or...

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Does the UA Artillerist Artificer's Wand Prototype feature increase cantrip damage once per damage roll, or per casting?


How do I calculate if a spell hits and how much damage it does?How does Elemental Adept change the damage dice?What are the levels used for Cantrips learned with the “Magic Initiate” feat?Clarification on the Phoenix Bloodline Sorcerer's Mantle of Flame AbilityHow does the Celestial Warlock's Searing Radiance feature interact with the Sun Soul Monk's Radiant Sun Bolt?What happens when a Wizard loses Intelligence after preparing his spells?How does the Twinned Spell metamagic option interact with the Draconic Bloodline sorcerer's Elemental Affinity feature?Does Elemental Affinity let you add your Charisma modifier to the damage of cantrips?Considering only spells from the PHB, are the Elemental Adept feat and the Elemental Affinity sorcerer feature only good with fire damage?How does the UA Artificer's Arcane Armament feature interact with the Artillerist subclass's Wand Prototype feature?













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Does the UA Artillerist Artificer's Wand Prototype feature increase the damage of a cantrip like fire bolt by an amount equal to their Intelligence modifier once per damage roll, or once per casting?



Does a level 5 artificer deal 2d10 + 2 * (Int mod) fire damage or 2d10 + Int mod fire damage with a fire bolt infused in the wand?










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  • $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Also, fire bolt only has one attack roll, and thus one damage roll; you might want to change your example calculation to use eldritch blast instead.
    $endgroup$
    – V2Blast
    14 hours ago


















3












$begingroup$


Does the UA Artillerist Artificer's Wand Prototype feature increase the damage of a cantrip like fire bolt by an amount equal to their Intelligence modifier once per damage roll, or once per casting?



Does a level 5 artificer deal 2d10 + 2 * (Int mod) fire damage or 2d10 + Int mod fire damage with a fire bolt infused in the wand?










share|improve this question









New contributor




VVVVVVVVVVVVVVVVVVVVVV is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$












  • $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Also, fire bolt only has one attack roll, and thus one damage roll; you might want to change your example calculation to use eldritch blast instead.
    $endgroup$
    – V2Blast
    14 hours ago
















3












3








3





$begingroup$


Does the UA Artillerist Artificer's Wand Prototype feature increase the damage of a cantrip like fire bolt by an amount equal to their Intelligence modifier once per damage roll, or once per casting?



Does a level 5 artificer deal 2d10 + 2 * (Int mod) fire damage or 2d10 + Int mod fire damage with a fire bolt infused in the wand?










share|improve this question









New contributor




VVVVVVVVVVVVVVVVVVVVVV is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$




Does the UA Artillerist Artificer's Wand Prototype feature increase the damage of a cantrip like fire bolt by an amount equal to their Intelligence modifier once per damage roll, or once per casting?



Does a level 5 artificer deal 2d10 + 2 * (Int mod) fire damage or 2d10 + Int mod fire damage with a fire bolt infused in the wand?







dnd-5e class-feature damage unearthed-arcana artificer






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edited 12 hours ago







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  • $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Also, fire bolt only has one attack roll, and thus one damage roll; you might want to change your example calculation to use eldritch blast instead.
    $endgroup$
    – V2Blast
    14 hours ago




















  • $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Also, fire bolt only has one attack roll, and thus one damage roll; you might want to change your example calculation to use eldritch blast instead.
    $endgroup$
    – V2Blast
    14 hours ago


















$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Also, fire bolt only has one attack roll, and thus one damage roll; you might want to change your example calculation to use eldritch blast instead.
$endgroup$
– V2Blast
14 hours ago






$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Also, fire bolt only has one attack roll, and thus one damage roll; you might want to change your example calculation to use eldritch blast instead.
$endgroup$
– V2Blast
14 hours ago












1 Answer
1






active

oldest

votes


















6












$begingroup$

An Artillerist adds their Intelligence modifier as a bonus to the total damage rolled per hit.



The relevant text in the Artillerist subclass says:




Any damage roll you make for a cantrip in the wand gains a bonus equal to your Intelligence modifier (minimum of +1).




The bonus is added when the Artillerist rolls any amount of dice to calculate damage. The bonus is added once to the total. "Damage rolls" are defined in the combat rules:




Each weapon, spell, and harmful monster ability specifies the damage it deals. You roll the damage die or dice, add any modifiers, and apply the damage to your target. Magic Weapons, Special Abilities, and other factors can grant a bonus to damage.




With Fire bolt, and most other cantrips, the Artillerist would make one attack roll. If it hits, they make one damage roll, and add their Intelligence modifier. At 5th level, that roll would be 2d10 + (Intelligence modifier) fire damage.



Although Eldritch blast involves multiple damage rolls, it's not a valid candidate because the Wand Prototype feature only applies to artificer cantrips:




When you do so, you invest it with one artificer cantrip of your choice—even one you don’t know—that has a casting time of 1 action.




However, if you had some way of making Eldritch blast an artificer cantrip, then the Artillerist would add their Intelligence modifier to each attack's damage roll.






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    1 Answer
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    1 Answer
    1






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

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    6












    $begingroup$

    An Artillerist adds their Intelligence modifier as a bonus to the total damage rolled per hit.



    The relevant text in the Artillerist subclass says:




    Any damage roll you make for a cantrip in the wand gains a bonus equal to your Intelligence modifier (minimum of +1).




    The bonus is added when the Artillerist rolls any amount of dice to calculate damage. The bonus is added once to the total. "Damage rolls" are defined in the combat rules:




    Each weapon, spell, and harmful monster ability specifies the damage it deals. You roll the damage die or dice, add any modifiers, and apply the damage to your target. Magic Weapons, Special Abilities, and other factors can grant a bonus to damage.




    With Fire bolt, and most other cantrips, the Artillerist would make one attack roll. If it hits, they make one damage roll, and add their Intelligence modifier. At 5th level, that roll would be 2d10 + (Intelligence modifier) fire damage.



    Although Eldritch blast involves multiple damage rolls, it's not a valid candidate because the Wand Prototype feature only applies to artificer cantrips:




    When you do so, you invest it with one artificer cantrip of your choice—even one you don’t know—that has a casting time of 1 action.




    However, if you had some way of making Eldritch blast an artificer cantrip, then the Artillerist would add their Intelligence modifier to each attack's damage roll.






    share|improve this answer











    $endgroup$


















      6












      $begingroup$

      An Artillerist adds their Intelligence modifier as a bonus to the total damage rolled per hit.



      The relevant text in the Artillerist subclass says:




      Any damage roll you make for a cantrip in the wand gains a bonus equal to your Intelligence modifier (minimum of +1).




      The bonus is added when the Artillerist rolls any amount of dice to calculate damage. The bonus is added once to the total. "Damage rolls" are defined in the combat rules:




      Each weapon, spell, and harmful monster ability specifies the damage it deals. You roll the damage die or dice, add any modifiers, and apply the damage to your target. Magic Weapons, Special Abilities, and other factors can grant a bonus to damage.




      With Fire bolt, and most other cantrips, the Artillerist would make one attack roll. If it hits, they make one damage roll, and add their Intelligence modifier. At 5th level, that roll would be 2d10 + (Intelligence modifier) fire damage.



      Although Eldritch blast involves multiple damage rolls, it's not a valid candidate because the Wand Prototype feature only applies to artificer cantrips:




      When you do so, you invest it with one artificer cantrip of your choice—even one you don’t know—that has a casting time of 1 action.




      However, if you had some way of making Eldritch blast an artificer cantrip, then the Artillerist would add their Intelligence modifier to each attack's damage roll.






      share|improve this answer











      $endgroup$
















        6












        6








        6





        $begingroup$

        An Artillerist adds their Intelligence modifier as a bonus to the total damage rolled per hit.



        The relevant text in the Artillerist subclass says:




        Any damage roll you make for a cantrip in the wand gains a bonus equal to your Intelligence modifier (minimum of +1).




        The bonus is added when the Artillerist rolls any amount of dice to calculate damage. The bonus is added once to the total. "Damage rolls" are defined in the combat rules:




        Each weapon, spell, and harmful monster ability specifies the damage it deals. You roll the damage die or dice, add any modifiers, and apply the damage to your target. Magic Weapons, Special Abilities, and other factors can grant a bonus to damage.




        With Fire bolt, and most other cantrips, the Artillerist would make one attack roll. If it hits, they make one damage roll, and add their Intelligence modifier. At 5th level, that roll would be 2d10 + (Intelligence modifier) fire damage.



        Although Eldritch blast involves multiple damage rolls, it's not a valid candidate because the Wand Prototype feature only applies to artificer cantrips:




        When you do so, you invest it with one artificer cantrip of your choice—even one you don’t know—that has a casting time of 1 action.




        However, if you had some way of making Eldritch blast an artificer cantrip, then the Artillerist would add their Intelligence modifier to each attack's damage roll.






        share|improve this answer











        $endgroup$



        An Artillerist adds their Intelligence modifier as a bonus to the total damage rolled per hit.



        The relevant text in the Artillerist subclass says:




        Any damage roll you make for a cantrip in the wand gains a bonus equal to your Intelligence modifier (minimum of +1).




        The bonus is added when the Artillerist rolls any amount of dice to calculate damage. The bonus is added once to the total. "Damage rolls" are defined in the combat rules:




        Each weapon, spell, and harmful monster ability specifies the damage it deals. You roll the damage die or dice, add any modifiers, and apply the damage to your target. Magic Weapons, Special Abilities, and other factors can grant a bonus to damage.




        With Fire bolt, and most other cantrips, the Artillerist would make one attack roll. If it hits, they make one damage roll, and add their Intelligence modifier. At 5th level, that roll would be 2d10 + (Intelligence modifier) fire damage.



        Although Eldritch blast involves multiple damage rolls, it's not a valid candidate because the Wand Prototype feature only applies to artificer cantrips:




        When you do so, you invest it with one artificer cantrip of your choice—even one you don’t know—that has a casting time of 1 action.




        However, if you had some way of making Eldritch blast an artificer cantrip, then the Artillerist would add their Intelligence modifier to each attack's damage roll.







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited 14 hours ago

























        answered 15 hours ago









        MikeQMikeQ

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        14.3k53184






















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