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What ability score modifier does a javelin's damage use?


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I'm making a character, and this part always had me confused, so a friend helped me but never explained.



When you do your weapon damage, like 1d12 + 4, you use your Strength modifier for the damage bonus of 4. But what ability do you use for javelins - is it Dexterity or Strength?










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$begingroup$


I'm making a character, and this part always had me confused, so a friend helped me but never explained.



When you do your weapon damage, like 1d12 + 4, you use your Strength modifier for the damage bonus of 4. But what ability do you use for javelins - is it Dexterity or Strength?










share|improve this question









New contributor




Jack of all Trades is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







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  • $begingroup$
    Welcome to RPG.SE! Take the tour, and check out the help center for more guidance.
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    – V2Blast
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2












2








2





$begingroup$


I'm making a character, and this part always had me confused, so a friend helped me but never explained.



When you do your weapon damage, like 1d12 + 4, you use your Strength modifier for the damage bonus of 4. But what ability do you use for javelins - is it Dexterity or Strength?










share|improve this question









New contributor




Jack of all Trades is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$




I'm making a character, and this part always had me confused, so a friend helped me but never explained.



When you do your weapon damage, like 1d12 + 4, you use your Strength modifier for the damage bonus of 4. But what ability do you use for javelins - is it Dexterity or Strength?







dnd-5e weapons damage ability-scores






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Check out our Code of Conduct.











share|improve this question









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share|improve this question




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edited 9 mins ago









V2Blast

23.8k379150




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asked 1 hour ago









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Check out our Code of Conduct.






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  • $begingroup$
    Welcome to RPG.SE! Take the tour, and check out the help center for more guidance.
    $endgroup$
    – V2Blast
    11 mins ago


















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    Welcome to RPG.SE! Take the tour, and check out the help center for more guidance.
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Welcome to RPG.SE! Take the tour, and check out the help center for more guidance.
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2 Answers
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active

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5












$begingroup$

You use strength



This is spelled out in the Basic Rules where it describes the Thrown weapon property (emphasis mine):




If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon.




The modifier you use for a melee attack with a javelin is strength (can also be found in the Basic Rules in the Combat section):




Ability Modifier. The ability modifier used for a melee weapon attack is Strength




Since you would have been making a melee weapon attack with Strength, the Thrown property causes you to continue to use Strength, even though it's a ranged attack in this instance.






share|improve this answer











$endgroup$













  • $begingroup$
    I found that the last quote is actually the source of confusion, since the sentence said "melee weapon attack", but you are making ranged attack with the weapon. I suggest removing it completely and leave the Thrown weapon property to answer the question
    $endgroup$
    – Vylix
    24 mins ago






  • 1




    $begingroup$
    @Vylix I'm more worried that a person may not know where to find the rule for what to use with a melee attack in general. I added a clarifying paragraph instead,
    $endgroup$
    – David Coffron
    16 mins ago










  • $begingroup$
    It took us a few months into our 5e sessions in 2014 to grok that the jav used str for damage and hit boost. Not an uncommon issue when coming from other editions.
    $endgroup$
    – KorvinStarmast
    4 mins ago



















5












$begingroup$

Javelins use Strength.



Basically, Strength is the ability you use for calculating hit/damage, unless otherwise specified. For example, the Monk can use their Strength, or Dexterity, as they see fit:




You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons.




Source



Or the finesse property, again allows you to use Strength, or Dex (the dagger, and darts have this property, for example):




Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.




Source



The important thing to differentiate is that Ranged weapons use Dex, and Thrown weapons use Strength (unless they have the "Finesse" property, as explained above).






share|improve this answer











$endgroup$













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    2 Answers
    2






    active

    oldest

    votes








    2 Answers
    2






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    5












    $begingroup$

    You use strength



    This is spelled out in the Basic Rules where it describes the Thrown weapon property (emphasis mine):




    If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon.




    The modifier you use for a melee attack with a javelin is strength (can also be found in the Basic Rules in the Combat section):




    Ability Modifier. The ability modifier used for a melee weapon attack is Strength




    Since you would have been making a melee weapon attack with Strength, the Thrown property causes you to continue to use Strength, even though it's a ranged attack in this instance.






    share|improve this answer











    $endgroup$













    • $begingroup$
      I found that the last quote is actually the source of confusion, since the sentence said "melee weapon attack", but you are making ranged attack with the weapon. I suggest removing it completely and leave the Thrown weapon property to answer the question
      $endgroup$
      – Vylix
      24 mins ago






    • 1




      $begingroup$
      @Vylix I'm more worried that a person may not know where to find the rule for what to use with a melee attack in general. I added a clarifying paragraph instead,
      $endgroup$
      – David Coffron
      16 mins ago










    • $begingroup$
      It took us a few months into our 5e sessions in 2014 to grok that the jav used str for damage and hit boost. Not an uncommon issue when coming from other editions.
      $endgroup$
      – KorvinStarmast
      4 mins ago
















    5












    $begingroup$

    You use strength



    This is spelled out in the Basic Rules where it describes the Thrown weapon property (emphasis mine):




    If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon.




    The modifier you use for a melee attack with a javelin is strength (can also be found in the Basic Rules in the Combat section):




    Ability Modifier. The ability modifier used for a melee weapon attack is Strength




    Since you would have been making a melee weapon attack with Strength, the Thrown property causes you to continue to use Strength, even though it's a ranged attack in this instance.






    share|improve this answer











    $endgroup$













    • $begingroup$
      I found that the last quote is actually the source of confusion, since the sentence said "melee weapon attack", but you are making ranged attack with the weapon. I suggest removing it completely and leave the Thrown weapon property to answer the question
      $endgroup$
      – Vylix
      24 mins ago






    • 1




      $begingroup$
      @Vylix I'm more worried that a person may not know where to find the rule for what to use with a melee attack in general. I added a clarifying paragraph instead,
      $endgroup$
      – David Coffron
      16 mins ago










    • $begingroup$
      It took us a few months into our 5e sessions in 2014 to grok that the jav used str for damage and hit boost. Not an uncommon issue when coming from other editions.
      $endgroup$
      – KorvinStarmast
      4 mins ago














    5












    5








    5





    $begingroup$

    You use strength



    This is spelled out in the Basic Rules where it describes the Thrown weapon property (emphasis mine):




    If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon.




    The modifier you use for a melee attack with a javelin is strength (can also be found in the Basic Rules in the Combat section):




    Ability Modifier. The ability modifier used for a melee weapon attack is Strength




    Since you would have been making a melee weapon attack with Strength, the Thrown property causes you to continue to use Strength, even though it's a ranged attack in this instance.






    share|improve this answer











    $endgroup$



    You use strength



    This is spelled out in the Basic Rules where it describes the Thrown weapon property (emphasis mine):




    If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon.




    The modifier you use for a melee attack with a javelin is strength (can also be found in the Basic Rules in the Combat section):




    Ability Modifier. The ability modifier used for a melee weapon attack is Strength




    Since you would have been making a melee weapon attack with Strength, the Thrown property causes you to continue to use Strength, even though it's a ranged attack in this instance.







    share|improve this answer














    share|improve this answer



    share|improve this answer








    edited 16 mins ago

























    answered 1 hour ago









    David CoffronDavid Coffron

    36.9k3124256




    36.9k3124256












    • $begingroup$
      I found that the last quote is actually the source of confusion, since the sentence said "melee weapon attack", but you are making ranged attack with the weapon. I suggest removing it completely and leave the Thrown weapon property to answer the question
      $endgroup$
      – Vylix
      24 mins ago






    • 1




      $begingroup$
      @Vylix I'm more worried that a person may not know where to find the rule for what to use with a melee attack in general. I added a clarifying paragraph instead,
      $endgroup$
      – David Coffron
      16 mins ago










    • $begingroup$
      It took us a few months into our 5e sessions in 2014 to grok that the jav used str for damage and hit boost. Not an uncommon issue when coming from other editions.
      $endgroup$
      – KorvinStarmast
      4 mins ago


















    • $begingroup$
      I found that the last quote is actually the source of confusion, since the sentence said "melee weapon attack", but you are making ranged attack with the weapon. I suggest removing it completely and leave the Thrown weapon property to answer the question
      $endgroup$
      – Vylix
      24 mins ago






    • 1




      $begingroup$
      @Vylix I'm more worried that a person may not know where to find the rule for what to use with a melee attack in general. I added a clarifying paragraph instead,
      $endgroup$
      – David Coffron
      16 mins ago










    • $begingroup$
      It took us a few months into our 5e sessions in 2014 to grok that the jav used str for damage and hit boost. Not an uncommon issue when coming from other editions.
      $endgroup$
      – KorvinStarmast
      4 mins ago
















    $begingroup$
    I found that the last quote is actually the source of confusion, since the sentence said "melee weapon attack", but you are making ranged attack with the weapon. I suggest removing it completely and leave the Thrown weapon property to answer the question
    $endgroup$
    – Vylix
    24 mins ago




    $begingroup$
    I found that the last quote is actually the source of confusion, since the sentence said "melee weapon attack", but you are making ranged attack with the weapon. I suggest removing it completely and leave the Thrown weapon property to answer the question
    $endgroup$
    – Vylix
    24 mins ago




    1




    1




    $begingroup$
    @Vylix I'm more worried that a person may not know where to find the rule for what to use with a melee attack in general. I added a clarifying paragraph instead,
    $endgroup$
    – David Coffron
    16 mins ago




    $begingroup$
    @Vylix I'm more worried that a person may not know where to find the rule for what to use with a melee attack in general. I added a clarifying paragraph instead,
    $endgroup$
    – David Coffron
    16 mins ago












    $begingroup$
    It took us a few months into our 5e sessions in 2014 to grok that the jav used str for damage and hit boost. Not an uncommon issue when coming from other editions.
    $endgroup$
    – KorvinStarmast
    4 mins ago




    $begingroup$
    It took us a few months into our 5e sessions in 2014 to grok that the jav used str for damage and hit boost. Not an uncommon issue when coming from other editions.
    $endgroup$
    – KorvinStarmast
    4 mins ago













    5












    $begingroup$

    Javelins use Strength.



    Basically, Strength is the ability you use for calculating hit/damage, unless otherwise specified. For example, the Monk can use their Strength, or Dexterity, as they see fit:




    You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons.




    Source



    Or the finesse property, again allows you to use Strength, or Dex (the dagger, and darts have this property, for example):




    Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.




    Source



    The important thing to differentiate is that Ranged weapons use Dex, and Thrown weapons use Strength (unless they have the "Finesse" property, as explained above).






    share|improve this answer











    $endgroup$


















      5












      $begingroup$

      Javelins use Strength.



      Basically, Strength is the ability you use for calculating hit/damage, unless otherwise specified. For example, the Monk can use their Strength, or Dexterity, as they see fit:




      You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons.




      Source



      Or the finesse property, again allows you to use Strength, or Dex (the dagger, and darts have this property, for example):




      Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.




      Source



      The important thing to differentiate is that Ranged weapons use Dex, and Thrown weapons use Strength (unless they have the "Finesse" property, as explained above).






      share|improve this answer











      $endgroup$
















        5












        5








        5





        $begingroup$

        Javelins use Strength.



        Basically, Strength is the ability you use for calculating hit/damage, unless otherwise specified. For example, the Monk can use their Strength, or Dexterity, as they see fit:




        You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons.




        Source



        Or the finesse property, again allows you to use Strength, or Dex (the dagger, and darts have this property, for example):




        Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.




        Source



        The important thing to differentiate is that Ranged weapons use Dex, and Thrown weapons use Strength (unless they have the "Finesse" property, as explained above).






        share|improve this answer











        $endgroup$



        Javelins use Strength.



        Basically, Strength is the ability you use for calculating hit/damage, unless otherwise specified. For example, the Monk can use their Strength, or Dexterity, as they see fit:




        You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons.




        Source



        Or the finesse property, again allows you to use Strength, or Dex (the dagger, and darts have this property, for example):




        Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.




        Source



        The important thing to differentiate is that Ranged weapons use Dex, and Thrown weapons use Strength (unless they have the "Finesse" property, as explained above).







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited 4 mins ago

























        answered 1 hour ago









        BenBen

        10.9k1567135




        10.9k1567135






















            Jack of all Trades is a new contributor. Be nice, and check out our Code of Conduct.










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